COMMUNITY STANDARD / 01
General Rules
1. General Rules
Age & Equipment
You must be 16 years old or older to join.
A clear, working microphone is required.
Respect & Conduct
Always treat other players respectfully—no harassment, insults, or toxicity on any platform.
This is not an adult / 18+ server: no erotic, sexual, or NSFW content of any kind.
Do not break character—stay "in-character" during gameplay.
Character names must be realistic (no meme names, no crude / offensive names).
You must act with maturity in all situations.
Account Integrity
If you are banned, you may not use alternate accounts to rejoin.
Robbing a player who is AFK (away / idle) is prohibited and results in a ban.
COMMUNITY STANDARD / 02
Prohibited & Restricted Roleplay
2. Prohibited & Restricted Roleplay
Immediately Banned
Rape / sexual assault RP
Suicide RP
Pregnancy RP
Erotic / sexual RP (NSFW)
Torture RP
Corruption RP
Allowed Only with Staff Permission
Revenge RP
Animal-based RP (e.g. roleplaying as animals)
COMMUNITY STANDARD / 03
Safe Zones
3. Safe Zone & Semi-Safe Zone Rules
Safe Zones
In these areas, combat and hostile RP are fully prohibited.
Except: Entering a safe zone while in an ongoing RP situation to avoid consequences (arrest, robbery, fight, chase) is strictly forbidden. Safe zones do not cancel active RP. Players can continue RP inside the zone and punish abuse.
Safe zones are: Pillbox & EDM
Semi-Safe Zones
Hostile acts are discouraged, and attacks may require justification.
Safe zones are: Police Department, City Hall, PDM & Royal Motors
Always check with staff / admin if unsure whether an area is safe or semi-safe.
COMMUNITY STANDARD / 04
Roleplay Conduct
4. Roleplay Conduct
Random Deathmatch (RDM)
You may not attack or kill someone without RP reason / valid initiation.
Killing or attacking AFK players is strictly forbidden.
Vehicle Deathmatch (VDM)
You may not use vehicles to run over or knock down players unless you have proper RP cause / initiation.
Vehicles should not be weapons by default.
Power Gaming / Exploit Use
Do not force scenarios (e.g. making others comply with /me commands).
Do not exploit game mechanics, glitches, or loopholes to gain unfair advantage.
Do not manipulate rules in your favor using technicalities.
COMMUNITY STANDARD / 05
Combat & Logging
5. Combat Logging & Storing
Combat Logging
Logging out / disconnecting to avoid RP outcomes or consequences is forbidden.
You must stay in a scenario until it naturally resolves or both parties agree to end.
You may not use respawn or safe zones to exit an active RP with consequences.
Combat Storing
You may not hide, stow away, or "pack up" illegal items, weapons, or vehicles mid-combat or police chase to avoid repercussions.
COMMUNITY STANDARD / 06
Fail Roleplay
6. Fail Roleplay & Character Behavior
Fail / Low-Quality RP
Acting like nothing's wrong after being shot (no fear).
Leaving a robbery scene before police arrive without reason.
Ignoring or refusing to roleplay hunger, thirst, injury, etc.
Using safe zones to escape active conflict.
Character Breaking
Do not pull yourself out of a scenario mid-conflict just because things go wrong—finish it out.
Avoid things that break immersion (e.g. referencing OOC thoughts).
If something happens that you don't like, finish scenario then report with IDs / timestamps.
Roleplay Blurring (IC vs OOC)
Keep in-character (IC) speech separate from out-of-character (OOC).
If personal feelings (anger, stress, etc.) impact your RP, take a short break before continuing.
No Value For Life (NVL)
You must show genuine concern for your characters safety when threatened with lethal force (e.g., weapons, severe height, or speeding vehicles)
If a player has a weapon pointed at you and you are caught off-guard, you are generally expected to comply with their demands (like putting your hands up) rather than pulling out your own weapon or running away.
Intentionally placing your character in suicidal or extremely reckless situations such as jumping off a skyscraper to evade police or charging an armed group while unarmed is a violation.
COMMUNITY STANDARD / 07
Death & Money
7. Death, Money Exploits & Character Mixing
Permanent Death (Perma Death)
No forced permanent kills without proper RP / staff oversight.
If a character truly dies, it must be roleplayed through EMS / medical procedures.
Use clear indicators (e.g. "dead" status) for permanently dead characters.
New Life Rule (NLR)
After you respawn / get revived (hospital), you forget the events leading to your death.
You may not return to the location where you were killed for at least 30 minutes.
You may not take hostile actions against the party that "killed" you for 60 minutes.
You may not rejoin ongoing conflict once dead / downed.
Money Exploit
No duplicating money using bugs, alternate accounts, or middlemen.
No transferring assets between your characters in an unfair way.
Character Mixing
Your different characters must remain independent: no shared knowledge, money, or assets.
Never mix or cross-reference character information.
COMMUNITY STANDARD / 08
Power & Meta Gaming
8. Power, Meta Gaming & New Life Rule
Power Gaming
Powergaming means forcing things to happen in roleplay without giving the other player a chance to react or choose, You decide everything yourself and don’t let others play their part.
Example 1: Taking out your phone and texting while running in handcuffs
Example 2: Zip ties instantly without any roleplay or time
Meta Gaming
Metagaming is when you use information from outside the game (OOC) like Discord, streams, or maps to affect your in-character (IC) actions, even though your character never learned that information in roleplay.
Example 1: Joining a robbery location because you saw it on a Discord call or Twitch stream.
Example 2: Identifying a masked player because you recognize their voice from outside the game.
COMMUNITY STANDARD / 09
Force & Fear RP
9. Force RP, Fear RP & Effort
Force RP
You may not force another player into a scenario (e.g. "You must comply") if they have no chance of escape or response.
Fear RP
Your character must act with fear / caution when life is threatened (gun to head, outnumbered, etc.).
Low-Effort RP
Minimal, robotic, or "lazy" RP is discouraged (e.g. "Hand over money or die" without context).
Character Role Restrictions
A police / law enforcement character may not simultaneously be a gang member.
Roles should remain consistent and believable.
COMMUNITY STANDARD / 10
Police Interaction
10. Cop Baiting & Law Enforcement Interaction
Cop Baiting
Do not provoke cops or start chases just for entertainment.
Calling the police without reason or falsely getting cops involved is forbidden.
Criminal & LEO Interaction
When arrested / detained, give realistic roleplay, don't ignore your captors.
You may kidnap LEOs only with valid RP reason and scenario.
You may not rob or kill cops during other active RP events unless fully justified through RP.
Police Engagement
Only 8 Officers/Units Allowed in all instances of Code-Red Situations
Only 6 Officers/Units Allowed in Criminal Activities like: House Robbery, Jewelry Store Robbery, ATM Robbery, Store Robbery or any Kind of Heist which does not initiate with Code-Red.
There is a 24-hour Cooldown between Code-Red situations. A new Code-Red may not be initiated until 24 hour have passed since the last one.
COMMUNITY STANDARD / 11
Robbery & Heist
12. Robbery & Heist Rules
Pacific Heist
4–5 max players
2 vehicles maximum, 2 hostages
Must use a backpack
No friends as hostages
Bank Robbery
3–4 max players
Only 1 bank robbery per day
Must use a backpack
No friends as hostages
Jewelry Robbery
4 max players
1 vehicle, 1 hostage
No friends as hostages
Store Robbery
2–3 max players
1 vehicle, 1 hostage
No friends as hostages
Always require a plausible RP motive and interaction, don't do "smash and grab" without build-up.
COMMUNITY STANDARD / 12
Staff & Support
13. Staff & Support Rules
Staff Interaction
All staff and admin decisions must be obeyed.
Do not openly question or argue staff during RP or in public.
Do not attempt to bypass staff decisions by talking to higher management unless via formal appeal.
Always treat staff respectfully, even if you disagree.
No abusive behavior toward staff.
If asked, comply calmly and follow staff instructions.
COMMUNITY STANDARD / 13
Gangs & Criminal Activities
11. Gangs & Criminal Activities
Gang Rules
After a gang fight, there is a 24-hour Cooldown before another fight.
Only 2 gangs per scenario allowed.
No toxicity or insulting in gang communications (broadcasts, DMs).
Teaching / explaining rules *in-game* can be bannable (avoid OOC rule policing).
Do not combat-log during gang conflicts.
Bounty hunting is always permitted (with roleplay).
Gangs that repeatedly break rules may be disbanded.
No "chain robberies" (i.e. immediately following multiple robberies in rapid sequence).
COMMUNITY STANDARD / 14
Gang Rules & Regulations
Lore & Roleplay
There is no mandatory requirement to follow a specific gang lore.
However, gangs are expected to remain reasonably consistent with the areas, atmosphere, and storyline of GTA V.
Territory Captures
Unclaimed Territories may be captured by any gang.
Claimed Territories may only be challenged after: Meaningful verbal threats or escalation, or an official meeting between the involved gangs.
Random or unprovoked territory captures are not permitted.
Hood Capture Rules
A 24-hour Cooldown applies between all Hood and Territory Capture attempts.
A gang must have engaged in at least 3 roleplay conflicts/fights before initiating another Hood Capture.
During a Hood Capture, capturing a hood using only sprays and drugs while the opposing gang is offline will be considered Low Effort Roleplay (LERP) and is punishable.
Hood Capture Member Limits
Attacking/Capturing Gang: Maximum 5 members
Defending Gang: Maximum 8 members
No additional members may join once the fight has started.
Police Interaction
Interactions between gangs and the Police must not immediately escalate to gunfire, even if they occur inside your own hood.
For minor offences or routine police interactions, gangs are expected to attempt escape or negotiate before resorting to violence.
Police During Gang Fights
If Police arrive during a gang fight only to secure bodies or preserve the scene, gangs may not force officers to surrender those bodies.
It is the gang's responsibility to recover or secure their members using their own planning and strategy.
If officers are directly threatened, the Police may intervene once the gang fight has concluded.
Police Looting
During any fight against a Government Department, each player may loot 1 Secondary Weapon per Player (Class 1 — Handguns, Tazers, etc.)
The entire group combined may loot a maximum of 3 Primary Weapons (ARs, Shotguns, SMGs) total — not per person.
Collecting Police equipment simply to stockpile weapons, ammunition, or other resources after a fight is strictly prohibited.
Any member found abusing Police looting will receive Gang Strikes.
Gang Strikes
Failure to comply with Gang Rules will result in a Gang Strike.
Upon receiving 3 Strikes, the gang will be disbanded.
A disbanded gang must restart its progression from the beginning.
Possession of State Equipment
If any gang member is found in possession of State-issued equipment, the Police may launch an investigation and conduct a raid on the gang.
Members are responsible for any illegal possession of State property.
COMMUNITY STANDARD / 15
Addon Rules
ADDON RULES
Police Department (PD) Rules
Looting PD is not allowed until gangs are properly formed and approved by staff.
Code Red in minor situations is strictly not allowed.
Illegal Activity Rules
New players must complete a minimum of 3 days play time before engaging in illegal activities:
House robbery
ATM robbery
Chop shop operations
This rule applies to everyone (new and returning players).
Players must have 24 hours of play time before starting any criminal activities.
Players must have 3 days (72 hours) of play time before forming or joining a gang.
POV Requirement
POV (proof of video) is mandatory for all situations.
Staff may request POV at any time; failure to provide it can result in consequences.
Progression Rules
Do Your Own Progression: Do not openly discuss or share illegal progression details that could unfairly advance another player's storyline.
No Illegal Content in Public Chats: Do not post information about illegal locations, activities, or related content, including in Dark Chat or public channels.
Strict Enforcement: Violators will face immediate and strict action.
Criminal Rules Enforcement
Robbery Cooldown Misuse: Bypassing robbery cooldowns by rotating illegal jobs within the same group is considered an exploit and forbidden.
Proper roleplay and cooldowns must be respected between robberies.
Excessive PIT Maneuvers: PITs should be realistic and balanced, not used to instantly end scenarios or make vehicles unusable. Reckless PITing is strictly prohibited.
Character Switching Lock (Per Restart)
Once you begin active roleplay on a character, you are locked to that character until the next server restart.
Switching to another character mid-session to avoid consequences (arrest, debt, conflict, death) is strictly forbidden and treated as a form of combat logging.
You may not use a second character to assist, spy on, or benefit your primary character within the same restart cycle this is character mixing.
If you log out and return before a restart, you must continue on the same character you were last playing.
Why this rule exists: Character switching mid-session destroys narrative continuity ongoing RP scenarios, police pursuits, gang conflicts, and player interactions all depend on the same person being present and accountable. Allowing free switching creates an easy escape from consequences, enables cross-character information abuse, and undermines the immersion and fairness of every player involved in that storyline.
Bannable Offense: Any player found switching characters mid-session to avoid RP consequences, assist another character, or abuse the system will be immediately banned without warning. This includes first-time offenders. POV evidence or staff observation is sufficient for enforcement.
Enforcement & Consequences
Any player found breaking these rules, or attempting any illegal activity without the required play time, will face immediate action without warnings.
Severity of punishment depends on the nature of the violation.
If unsure about whether something is allowed (gang activity, items, commands), open a ticket on Discord or ask staff before acting in-game.
